Lesson 3 · Computational Thinking
Turning a plan into ordered steps.
You have a pile of small tasks. That's progress — but it isn't a plan.
A plan adds two things a list doesn't have:
Without those, you'll start with the fun task, discover it needs three other things first, and stall.
Look through your tasks and ask of each one: what must exist before I can do this?
You can't make the basket move before the basket exists. You can't score a catch before the mango falls. You can't show "Game Over" before there's a way to lose.
Tasks that depend on nothing go first. Then tasks that depend only on those. Keep going — this is exactly the sequencing skill from Chapter 2, now applied to a project instead of a sandwich.
5 more parts in this lesson
Walkthroughs, code labs, mini-games and the checkpoint quiz unlock when you buy the course.